Digital Twin
Pitch
My role for the initial pitch was the development of the animation (including all modeling, materials, and rendering), video, UI elements, and support the UX team.
This pitch was to show the overall thought on how to solve their problem through the use of color, motion, custom shaders, and well developed UI/UX.
The result was being awarded to develop a digital twin proof-of-concept (PoC) version for KONE for crowd flow during peak times in congested urban transportation hubs.
PoC Development
My role on this project was the development of the visual assets, cameras, materials, and initial WebGL stage set up using TS.
The result of the hard work and dedication of the team produced an end product that was very well received by the client. More details including a video of the final product can be viewed at KNOE website.